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Godot MCP Flash
Node.js MCP server for interacting with Godot Engine projects from AI coding agents. It can launch and close the editor, run projects or scenes, capture output and screenshots, create scenes, add nodes, load sprites, export MeshLibrary resources, discover projects and files, analyze scene and script structure, and perform UID reference updates for Godot 4.4-plus. Public GitHub repository created September 5, 2026.
MCP unverified
Integration
| Transport | stdio |
| Auth | none |
| Endpoint | npx godot-mcp-flash |
| Install | claude mcp add godot -- npx godot-mcp-flash |
Use Cases
| 01 | Let coding agents inspect, run, modify, and debug Godot projects through MCP tools |
| 02 | Create or analyze scenes and scripts while capturing console output and visual screenshots |
| 03 | Automate Godot editor workflows where visual tools have access to a real display or xvfb wrapper |
Tags
godot game-development scenes gdscript screenshots visual-verification nodejs mcp
Machine-readable: /api/servers.json
· JSON-LD schema embedded in <head>