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Project Zomboid MCP Server
MCP server for Project Zomboid mod development that gives coding assistants access to Build 42 Java API docs, vanilla Lua and script lookup, mod scaffolding, validation and linting. Game-file tools resolve against a local PZ_GAME_DIR when available, while scaffolding and documentation tools can still work without a local game install. Public GitHub repository created August 11, 2026.
MCP unverified
Integration
| Transport | stdio |
| Auth | none |
| Endpoint | https://github.com/Svi-ra/pz-mcp-server |
| Install | git clone https://github.com/Svi-ra/pz-mcp-server.git && cd pz-mcp-server && npm install && npm run build |
Use Cases
| 01 | Let a coding assistant scaffold, validate and lint Project Zomboid mods against real API documentation |
| 02 | Look up vanilla Lua or script files from a local game install through sandboxed MCP tools |
| 03 | Answer modding questions with Build 42 Java API docs instead of relying on stale community snippets |
Tags
project-zomboid game-modding lua javadoc mod-scaffolding linting nodejs claude-code
Machine-readable: /api/servers.json
· JSON-LD schema embedded in <head>